Showing posts with label Fez Morocco. Show all posts
Showing posts with label Fez Morocco. Show all posts

Wednesday, February 8, 2012

Morocco through sliding photography (a new concept?)

Here is a video from my last visit to Morocco, about a year ago (remember?). It contains some of the many blury pictures I shot while moving.
Sometimes you can see the possibility of a good picture, but you don't have the time or the camera to make it true. While in a car in Morocco, I thought "hey, my cell phone can shoot pictures and they don't have to be stable. I'm not going to publish them or anything, I will shoot them just to remind me the moment". So, I started shooting everything I saw. Some of these pictures turned out stable, but I didn;t find them nearly as interesting as the distorted ones. Distortion in time, space, geometry, motion, the prevalence of colors over the shapes and the bluring of the insignificant details give to these pictures an unintented but wellcomed quality.

Saturday, April 30, 2011

Trip in Fez (Fes)


Every person occupies some time and some space. This unique area identifies each one of us. It's our mark in the time-space continuum. Maybe it is insignificant and finite, but it's your time and your space and nobody can take it from you. Of course there is an exception: when you travel by train, you have to give up some space and a lot of time.

We spent up to 33 hours in various trains and about 5 or 6 more in train stations waiting for other trains to arrive. Sometimes, when you tell the story to your friends back home, the whole train station situation sounds adventurous, but in fact it is very annoying and dull. That's how people learn to play boring games like scramble. You have to play a game while waiting at a train station. We carefully considered many board and card games to finally choose an oral word game, in order to fit with the oral tradition of Morocco (and also because we didn't carry any boards or cards with us). I don't know the name of this game, but the rules are easy: one person chooses a letter, another person chooses a category, and then everyone takes a turn. While we are in a “turn”, the player has to find one unique (a.k.a. not said by anyone else earlier) word that starts with that letter and belongs to that category. For example “Food starting with a K” might include “Kamel” or “Kous kous”, as we soon discovered (K and C sound very similar, as has been noted before).